VI User Manual - 第152页
Match Maker 6 - 18 Vision 2007 4.10 User Manu al Rev 01 6.4.4 S tep 3: Model selectio n This third step enables to ch oose a model which matches to the «unknown» component. Sev- eral steps are ne cessary: A Test B Presel…

Match Maker
Vision 2007 4.10 User Manual Rev 01 6 - 17
In Encompassing area X/Y (B) define the length and the width of the component with
the leads.
Click on Define area button (C) to define the component body with the leads using a
magenta square located in the camera window.
It is possible to tick Search at 0° and 90° (D): Match Maker search a component in
the two positions (certain types of components are recorded with an angle different of
the component on the board).
The OK button (E) is always activated (except when the Define Area button is select-
ed). When the user clicks on, the filled fields are saved and the Step 3: Model selec-
tion can be followed.
The Cancel button (F) is always actived. When the user clicks on, the filled fields are
not saved and the Step 3: Model selection can be followed.
If the dimensions of the component are known then the user can enter the
fields and click on the OK button.
Component body size definition with leads
1. Click on the Define area button. A magenta square appears in the center of the
screen.
In the toolbar, all the buttons are activated except the button .
2.
Resize the magenta square and surround the body with the leads of the compo-
nent correctly.
Click on the button provided, the buttons , , were not selected before.
If not, the pointer mouse enables to move the enchorage points of the contour.
Match Maker graphical user interface

Match Maker
6 - 18 Vision 2007 4.10 User Manual Rev 01
6.4.4 Step 3: Model selection
This third step enables to choose a model which matches to the «unknown» component. Sev-
eral steps are necessary:
A Test
B Preselect a model and adjust the framework to the component
C Select a model or a family model
6.4.4.1 Test
A Test button enables to launch a
test on each model. Before click
on Test button, the column score
is empty.
3. Click on the Define area button. Match Maker loads the capture (the square be-
comes red) and the Encompassing area values: X,Y appear in the fields.
In the toolbar, all the buttons are activated except the button .
When the body size is defined, the Step 3 is activated (Step 2: black, Step 3:
red) and at this moment the Step 3 can be followed.
4. Click on the OK button. The filled fields are saved and the window closes. The
Advanced parameters and the Search for matching model buttons become
ative. The Model selection table (Step 3) also is activated.
At this step, the user can return to the step 1 and 2 if the result of the search is not correct
(see §
6.4.2 Step 1: Package type selection
, §
6.4.3 Step 2: Component definition
).
C
B
A
Match Maker graphical user interface

Match Maker
Vision 2007 4.10 User Manual Rev 01 6 - 19
After click on Test button, the test
is launched and enables to make
the decision corresponds best.
The result of the test (in percent:
0 to 100%) appears in the column
score for each model.
6.4.4.2 Preselect a model and adjust the framework to the component
After having clicked on Search for matching model button, the user sees the result in
the table (models displayed).
Several models are displayed
The user must click on only one line related to a
model.
The selected model line becomes blue.
A framework is displayed in the camera window.
After having chosen the model, seven buttons
appear under the camera window.
Model framework rotation + 90°
Model framework rotation - 90°
Move model framework up
Move model framework right
Move model framework down
Move model framework left
Step increment of the model framework mov-
ing (in pixel: 1, 5, 10).
Only one model is displayed
The user is prevented by a message
. The different
settings which must be verified in priority are:
Body size X
Body size Y
Nb of leads.
The others settings may be also verified.
When the settings are realized, click once more on the
Search for matching model
button.
The user can move the framework
in
order to surimpose and make sure it matches
the component.
Match Maker graphical user interface