M20_Ope_E - 第222页
Chapter 5 Libraries 5-72 When the Component setting is either: 4: Partial grid, matrix 5: Partial grid, staggered First, assign the area to skip the ball check pr ocess. Squares are numbered from the outermost one (1st s…

Chapter 5 Libraries
5-71
z Ball Size Perm.
An error occurs when the measured ball size is out of the range of the Ball Size Permission in
the process of [Ball Check]>Presence&Damage. Larger the value, less strict the requirement
will be.
Unit: %, Standard: 40
Note: When
Measured ball size < Theoretical ball size x (100 - Ball size permission) ÷ 100
or
Measured ball size > Theoretical ball size x (100 + Ball size permission) ÷ 100,
an error occurs.
Theoretical ball size = Ball size x Ball reduction ratio ÷ 10
z Ball Reduction
Standard: 100
Unit: %
Note: Used for compensating the measured ball size when the imaged ball is reduced in size due to
lighting conditions.
z Ball Check
4: No Cheks
Ball checks are not performed.
5: Presence (outmost)
Vision-align the component based on its outermost ball square. Check for ball presence only
for the outermost ball square.
6: Presence&Damage(all)
Vision-align the component based on its outermost ball square. Check for ball presence, ball
size, and ball diameter for all the balls.
7: Presence(all)
Vision-align the component based on its outermost ball square. Check for ball presence for
all the balls. Faster than the process 6.
z Missing Ball Assignment (View>MissingData)
When the Component setting is either:
0: Full grid, matrix
1: Full grid, staggered
2: Perimeter grid, matrix
3: Perimeter grid, staggered
When balls are missing in the filled circle positions, their positions are:
BGA on the left: (X=02, Y=03)
BGA on the right: (X=06, Y=02)
The first ball
(
00
,
00
)
The missing ball setting for the BGA on the left is shown below. The first two digits indicate the
X position, the last two indicates the Y position. Enter the setting from the leftmost of the top
line.
Missing balls

Chapter 5 Libraries
5-72
When the Component setting is either:
4: Partial grid, matrix
5: Partial grid, staggered
First, assign the area to skip the ball check process. Squares are numbered from the outermost
one (1st square, 2nd square...).
In the above left BGA, 4th, 5th, and 6th squares are devoid of balls. Enter their numbers (04, 05,
and 06) as shown below. Up to two square positions can be set to a field. Be sure to use the top
line for this setting. (For the above right BGA, enter “0405” to the first field.)
Second, enter the missing ball setting to the second line
following the procedure for the
Component settings: 0, 1, 2, or 3.
Note: BGA with three or more sequential missing balls in the outermost ball square may not be
vision-processed properly.
Example 1
Example 2
Example 3
Vacant squares
Missing balls

Chapter 5 Libraries
5-73
Settings for BGA/CSP mode (ImageLibrary>SelectComponent>BGA/CSP)
As for Ball Pitch, Ball Size, Ball Count X, Ball Count Y, click on each setting field and see the
graphical description displayed in the sub-windows.
z Ball Alignment
Click <Mode> button to select a ball alignment pattern.
Note: When your BGA/CSP substrate is made of ceramic, select [White susbtrate BGA] from
BGA/CSP type. White substrate BGA/CSP is only available on the M6.
0
1
Note: A BGA/CSP must have munimum of 4 balls up to 64 balls per outermost ball row to be
handled. Also balls in a row must be sequentially aligned, with no irregularly skipped balls.
However, even when these limitations are met, some components with unique ball pattern (see
the below example.) cannot be processed. In such a case, consult us.
Example: The following ball pattern of RDRAM can be processed:
z Perimeter Grid
Enter the outermost square number of the lacked-ball perimeter. For both examples shown
below, the setting shall be “4”.
z Partial Grid
Enter the innermost square number of the lacked- ball perimiter. For both examples shown
below, the setting shall be “4”.
Note: To enable the Partial Grid setting, enter other than “0” for Perimeter Grid.
2
3
Matrix Staggered
XY Dif Pitch Matrix
XY Dif Pitch Staggered