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Chapter 2 Creating and Editing a Program 2-21 2-4-4-2 Saving an Existing File Menu: Program>File>Save To save an existing file, choose the Save menu. “Are you sure to overwrite?” message appears. Click <Yes> …

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Chapter 2 Creating and Editing a Program
2-20
How to filter a program
Action:
Type a part of the program name to be used.
Select either “beginning with” or “including”, then click <Filtering> button.
The program names which start with or include the specified keyword will be extracted and
shown on the list. Click the desired program.
Click the <Select> button.
Note: Capital letters and lower case letters are not differentiated.
2-4-3 Reopening a Currently Used File
Menu: Program>File>Reopen
Select Reopen and up to five currently used files are listed. By checking the Always Reopen option
shown below these files, the most currently opened file can always be opened when opening the
program editor.
Note: Deleted programs may appear as currently used files. They cannot be opened.
2-4-4 Saving a File
There are two ways to save a file as described below.
Maximum number of registrable program : 5000
2-4-4-1 Saving a File Under a New Name
Menu: Program>File>SaveAs
To save a new file for the first time, choose the SaveAs menu. When you click the menu, the box
prompting you to enter a file name appears. Type in the file name and click <OK> button.
Maximum number of letters for a program name: 42 letters
The letters and character strings shown below can not be used for the program name.
<Letters>
\ : Back slash ? : Question mark
/ : Slash " : Double
q
uotes
: : Colon < : Left an
g
le bracket
, : Comma
> : Ri
g
ht an
g
le bracket
; : Semi-colon | : Vertical bar
* : Asterisk
. : Period or Dot
<Character Strings>
AUX
CON
NUL
PRN
CLOCK$
COM1~COM9
LPT1~LPT9
NewFile
Note: If you suffix a space to the file name, the Reopen menu and the Always Reopen option may not
function properly.
Chapter 2 Creating and Editing a Program
2-21
2-4-4-2 Saving an Existing File
Menu: Program>File>Save
To save an existing file, choose the Save menu. “Are you sure to overwrite?” message appears.
Click <Yes> button.
Note: To prevent losing your file accidentally, we recommend you to save your file as often as possible.
2-4-5 Creating a Duplicate File
Menu: Program>File>Open, File>SaveAs
To make a copy of a file, open the source file and save it under a different name using the SaveAs
menu.
Note: If you save the source file under the original name, the system merely overwrites the source file
and a copy won’t be created.
2-4-6 Copying Other File's Data
Menu: Program>Edit>CopyFile
To copy other file’s data onto the currently edited file, use this menu.
Action:
Click Edit>CopyFile.
The CopyFile window appears.
Click File>Open to open a list of files. Select a source file.
Drag the lines you want to copy in the CopyFile window.
Click Edit>CopyLine.
Close the CopyFile window.
In the program editor, click a line before which the copied lines will be pasted. Click
Edit>PasteLine.
Note: The currently edited file cannot be the source file.
2-4-7 Deleting a File
Menu: Program>File>Open
To delete an existing file, choose File>Open and click a file to delete. Then click <Delete> button.
2-4-8 Closing a File
Menu: Program>File>Exit
Used to close a file. Unsaved changes will be aborted.
Action:
Click File>Exit
“Save changes?” message appears. To save the changes, click <Yes> button. To abort the
changes, click <No> button.
Note: Closing a file without saving aborts the changes and preserves the original state.
Chapter 2 Creating and Editing a Program
2-22
2-5 Program Data
2-5-1 Program Data Window
The program data window below shows each data contained in a program.
Action:
Click the View menu at upper part of the window.
To show the data in the window, click the data check box you want to show
. Close the menu.
The selected data tabs appear.
All the necessary data, from “Program” to “Nozzle Data” are
included in one program.
z Program (=Placement & Mark Data)
z Comp Data (=Component Library)
z Feeder Data (=Feeder Library)
z Package Data (=Package Library)
z Pallet Data (=Pallet Data)
z Tray Data (=Tray Library)
z Nozzle Data (= Nozzle Library)
Image Data (= Image Library) is not included in a program.
Pro
g
ram
Nozzle Data
Pallet Data
Feeder Data
PCB Data
Comp Data
Ru
n
Pickup Data
Package Data
Tray Data
Program Check
Program Data Window