VI User Manual.pdf - 第166页
Tools library 7 - 4 Vision 2007 4.10 User Manual Re v 01 will be saved in all synthetic images yo u are going to create using BuildModel. 7.1.3.3 Creating synthet ic models with BuildModel 1. Select New ( Ctrl+N ) in the…

Tools library
Vision 2007 4.10 User Manual Rev 01 7 - 3
The opposite box appears if you have
not created the image folder or if the
image folder directory is incorrect. In
this case, select Image directory in
the Models menu in order to indicate
the directory containing the folder of
the table of images.
All the models in the
previously created ta-
ble of images will be
created in the library.
3. Select Save as in the File menu, or click on the icon in the tool bar of the library window. In
the Save As window choose the directory in which you want to store the library and name it
with the extension .bm. Select Save to save the file. The new library name appears in the win-
dow header.
7.1.3 BuildModel
BuildModel enables creation of synthetic images from component characteristics. These syn-
thetic images are necessary for Vi-Pro programation.
In the Edit menu, select BuildModel.
7.1.3.1 BuildModel configuration
The first time you use BuildModel, select Configura-
tion in Tool menu, the Set Up window appears then
enter the pixel size value of the machine (exact value
to 4 decimal places).
7.1.3.2 Pixel size management in BuildModel
BuildModel uses pixel size in X and Y to draw images. Set the pixels size of your machine
to use correct images for the library programmation (to obtain the machine pixel size look
into Vision 2007 / Maintenance / Parameters / Vision).
These values are displayed in the BuildModel interface. They
If you use a library that already contains models, only the models from the table of
images that are not already in the library used will be created.
A library must be opened to access the Edit menu.
This must be done the first time you use
BuildModel.
Component library

Tools library
7 - 4 Vision 2007 4.10 User Manual Rev 01
will be saved in all synthetic images you are going to create using BuildModel.
7.1.3.3 Creating synthetic models with BuildModel
1. Select New (Ctrl+N) in the File menu to start creation of a syn-
thetic image or click on the icon in the tool bar of the BuildMod-
el window. The Select Model Type window appears.
2. Select the type of model (type of component) that you want to
create:
Type Model 1 for components without leads (e.g.: R0603),
Type Model 2 for components with leads (e.g.: SOT23),
Type Model 3 for components with circle.
When opening a
.bmp file created
with a different pix-
el size than the tol-
erance you have
set in the .ini file, a
message reminds
this difference and
the software sug-
gests 3 choices:
Yes: change information of the pixel size contained in the picture.
No: change the setting of BuildModel.
Cancel: do not open the picture.
Component library

Tools library
Vision 2007 4.10 User Manual Rev 01 7 - 5
3. After completing creation of your synthetic model, click Save as in the File menu, or
click on the icon in the tool bar of the BuildModel window. Create or select a folder in
which you want to save your synthetic model, changing its name. Click Save to save
your model.
TYPE 1 component (without leads)
Specify the Background color in
gray levels (between 1 and 255).
Specify the component and color in
gray levels (between 1 and 255).
Tick Rounded square if your com-
ponent has rounded corners, in
which case, you should indicate the
radius in mm.
Tick Edge if your component has an
edge, in which case, you should indi-
cate the color in gray levels and the
border width.
Tick Electrode if you want to include
the characteristics (dimensions, col-
or) of the electrodes in the image of
your component.
If the component’s electrodes are
rounded on the inside, tick Rounded
square and indicate the radius in
mm.
Tick Edge if your electrodes have
edges and indicate the color and
width of this border.
Specify the Scale of the component
you want to create (1 by default).
Press ReDrawing button at any time to view the changes in the creation of your compo-
nent after modifications.
To understand the importance of the gray levels used,see page 7 - 7.
Component library