FUJI NXT Programming Manual QD004-18.pdf - 第8页
Contents QD004-18 ii NXT Programming Manual (from NXT V3.10) ................. ............... ........... ....... 36 3.4.3 Package-on-Package pl acement (from NXT V4.10) .......................................... ......…

QD004-18 Contents
NXT Programming Manual i
Contents
1. Introduction .......................................................... 1
1.1 Notation Conventions Used in the Manual....... 1
1.1.1 General notation ..................................................... 1
1.1.2 Mouse-related notation........................................... 1
2. Fuji Flexa and the NXT ........................................ 3
2.1 Introduction ...................................................... 3
3. Job Builder........................................................... 5
3.1 Introduction ...................................................... 5
3.2 General Steps to Creating NXT Jobs............... 5
3.2.1 Starting by changing an existing job....................... 5
3.2.2 Starting by manually entering sequence data......... 5
3.2.3 Starting by importing centroid CAD data ................ 6
3.2.4 Starting by importing CCIMF files with part data .... 6
3.2.5 Starting by importing MCSIMF files ........................ 7
3.2.6 Starting by importing Allegro CAD data .................. 7
3.2.7 Starting by importing Mentor CAD data .................. 8
3.2.8 Starting by importing CR5000 (PWS/Board
Designer) CAD data ................................................. 8
3.2.9 Starting by importing OrCAD CAD data.................. 9
3.2.10 Starting by importing SFX-J1 CAD data ............... 9
3.2.11 Starting by importing Specctra CAD data ........... 10
3.2.12 Starting by importing PowerPCB CAD data........ 10
3.2.13 Starting by importing PanaCAD data.................. 11
3.3 NXT Job Settings ........................................... 12
3.3.1 Changing the current line to a NXT line................ 12
3.3.2 Adding an NXT line to a job.................................. 13
3.3.3 Configuring an NXT machine................................ 14
3.3.4 Distributing the same part to multiple modules..... 31
3.3.5 Assigning an alternate feeder............................... 32
3.4 Job Settings for Advanced Functions............. 33
3.4.1 Setting auto backup pins ...................................... 33
3.4.2 Specifying a panel edge sequence

Contents QD004-18
ii NXT Programming Manual
(from NXT V3.10) .................................................. 36
3.4.3 Package-on-Package placement (from NXT V4.10)
............................................................................... 39
3.4.4 Using the M6S and single conveyor S
(from NXT V4.30) .................................................. 43
3.4.5 Using the parts presence check function
(from NXT V4.42) .................................................. 45
3.4.6 Using the tray unit-LT and LTC............................ 47
3.4.7 Limiting the number of reels used in a job ........... 57
3.4.8 Specifying the tape pitch and indexing speed in the
job (from NXT V5.15)............................................. 60
3.4.9 Adjusting placement due to panel warp function
(from NXT V5.15) .................................................. 62
3.5 Line Balancing ............................................... 65
3.5.1 Line balancing in Job Builder ............................... 65
3.5.2 NXT Multi Job Line Balancer (option) .................. 65
3.6 Optimizing ...................................................... 70
3.6.1 Optimizing in Job Builder ..................................... 70
3.6.2 NXT Multi Machine Optimizer .............................. 70
3.6.3 Dual job optimizing............................................... 74
3.7 Generating Reports........................................ 76
3.7.1 Manually generating reports................................. 76
3.7.2 Automatically generating reports when the job is
saved ..................................................................... 76
4. Part Data Settings .............................................. 77
4.1 Introduction .................................................... 77
4.2 Part Data........................................................ 78
4.2.1 Part data details ................................................... 78
4.3 Shape Data .................................................... 80
4.3.1 Shape Information tab.......................................... 80
4.3.2 Shape Process tab............................................... 81
4.3.3 Shape Information details .................................... 85
4.3.4 Shape Process details ......................................... 88
4.4 Package Data ................................................ 98
4.4.1 Package Information tab ...................................... 98
4.4.2 Package Process tab ........................................... 98

QD004-18 Contents
NXT Programming Manual iii
4.4.3 Package Information details ................................. 99
4.4.4 Package Process details .................................... 101
4.5 P_pattern Details.......................................... 102
4.5.1 P_patterns used for the NXT .............................. 102
4.5.2 P_patterns not supported by the NXT ................ 103
4.5.3 P_pattern explanations....................................... 104
4.5.4 Selecting a p_pattern flowcharts......................... 112
4.6 Vision Type Details ...................................... 115
4.6.1 Part reference point ............................................ 115
4.6.2 NXT vision types................................................. 117
4.6.3 Selecting a Vision Type flowcharts
(leaded parts) ....................................................... 133
4.7 Compatibility with Existing Part Data ........... 140
4.7.1 Background......................................................... 140
4.7.2 Vision type compatibility table for the NXT ......... 141
4.7.3 Entering overrides in part data............................ 145
5. Transmission ................................................... 147
5.1 Introduction .................................................. 147
5.2 Transmitting ................................................. 148
5.2.1 Transmitting a job from Job Builder.................... 148
5.2.2 Dragging and dropping jobs to transmit ............. 148
5.2.3 Using [Transmit] to transmit................................ 149
5.2.4 Using [Multi lane transmission] to transmit ......... 149
5.3 General Procedures..................................... 151
5.3.1 Changing the current job .................................... 151
5.3.2 Deleting a job from a machine............................ 151
6. Editing Jobs on the Machine (MEdit) ............... 153
6.1 Introduction .................................................. 153
6.2 Opening a Job that is in the Machine........... 154
6.3 Correcting vision errors sent from the NXT.. 154
6.3.1 Specifying vision error images to be saved for
certain positions (from NXT V2.81) ...................... 155
6.3.2 Viewing saved vision error images ..................... 156
6.3.3 Opening and editing vision data using saved